Sharon Albert & Amy Corbin end this issue with a discussion of the integrative assignments they designed around immigration and migration for their linked courses.Read More
In the final post of the Roundtable, Helena Holgersson and Erik Florin Persson address the role of Richard Florida’s ideas in Gothenburg’s self-presentation and self-conception.Read More
Alex Kupfer reflects on Disney’s history of expropriation in connection to economic inequality and labor disputes as the Roundtable wraps up.Read More
Sharon Albert & Amy Corbin on teaching migration, travel, and immigration through the cluster formatRead More
Theo Stojanov explores the Montreal game industry’s construction of its ideal recruit in the context of local policies, especially surrounding languageRead More
Myles McNutt discusses the various ways in which cities do and do not transform their status as popular shooting locations into spatial capitalRead More
In this Deep Dive, Annie Dell’Aria looks to Cincinnati’s recent Blink light festival to explore how such illuminations are used to define cities and the urban experience for residentsRead More
In this introduction to the second round, Lawrence Webb asks the contributors to consider media industries and the cities they generate from the perspective of those cities’ citizens and usersRead More
Helena Holgersson & Erik Florin Persson explore Gothenberg’s new promotional films, and trace their attempted resuscitation of older notions of community and governmentRead More
Alex Kupfer explores how the promotional films for Disney’s Golden Oak community blur distinctions between resident and fan, employee and family memberRead More
Theo Stojanov discusses the arrival of the game industry in Montreal, and its marketing to new workers.Read More
Myles McNutt discusses how Los Angeles has been forced to rethink its approach to competing in a new television landscape characterized by mobile productionRead More
Moving-image installations and media architecture have recently given renewed currency to established notions of dispositif, apparatus, and spectatorship. These concepts have allowed for new inquiries into the relationships among screens, viewers, and space in the urban context. In this Polished Panel, the participants use close analyses of peripheral practices of projection to illuminate the centrality of architecture to spectatorial experience.
Mediated cityscapes often reinforce the stigma associated with devalued areas and the underprivileged, yet can also undermine dominant perceptions and counter misrepresentations of place. In this Polished Panel, the participants map that tension that emerges between real and represented places, using a spatial approach to race to trace formal and industrial practices that create meaningful linkages among spaces, places, and bodies.
Of all popular film genres, horror perhaps makes the most consistent and flexible use of space. This use maps out landscapes of power, repression, and displacement. In this Polished Panel, the participants propose to use horror as a map of gentrification and its spectre of racialized violence.